The State of Video Game Development
Friday, June 13th, 2008 Posted in Video Game Dev, Video Game Industry | No Comments »With studio closures seemingly popping up left and right (Iron Lore, Stormfront, Sega Racing Studio, Castaway, Pseudo Interactive, Perpetual Entertainment, to name a few) in this age of massive next-gen budgets and continued industry consolidation, GameDaily BIZ decided to get ...
Square Enix To Hold Summer Event for Japan
Thursday, June 12th, 2008 Posted in Video Game News, Video Game Dev, Video Game Industry | No Comments »Square Enix will be giving its biggest Japanese fans a sneak peak at its latest titles this summer. The company announced today plans for the DKΣ3713 event, a summer event that will give players a chance to check out Final ...
Havok now offering their tools free to PC developers
Monday, June 2nd, 2008 Posted in Development Tools, Video Game Dev, Video Game Industry | 1 Comment »Well, it looks as though Havok has released their tools to PC developers for free. Just fill out the form, download the tools, and you're good to go. Here is what the Havok site had to say:
The last generation of consoles?
Friday, May 23rd, 2008 Posted in Video Game Dev, Video Game Industry | No Comments »Wild Tangent founder, chairman and CEO Alex St John told the Wedbush Morgan Securities annual Management Access Conference that game consoles will soon cease to exist as we currently know them. "I think you're looking at the last generation of game ...
Free Radical Talks Haze Coming to the PS3
Saturday, March 29th, 2008 Posted in Video Game Dev, Video Game Industry | No Comments »Recently I got the chance to speak with Rob Yescombe from Free Radical, Screenwriter on the hot new PS 3 Shooter Haze. I got the chance to play an early version of the game at the Penny Arcade Expo in ...
Some Cool Game Art from 2007
Thursday, March 20th, 2008 Posted in Video Game Dev | No Comments »Check out some of the awesome concept art from games from last year of 2007. Some of the art included is from Viva Pinata, Lair, Team Fortress, Guild Wars, and more.
User-generated content the “Holy Grail,” says Home team
Wednesday, March 12th, 2008 Posted in Video Game Dev, Video Game Industry | No Comments »The creative director and lead artist of Home want to push user-generated content as a feature, but recognizes that moderation and the quality bar are big issues.
MGS4 Not the End for Hideo Kojima
Tuesday, March 11th, 2008 Posted in Video Game News, Video Game Dev, Video Game Industry | 1 Comment »Metal Gear Solid 4 will bring an end to the Solid Snake line of Metal Gear games. But, just in case you've heard rumors to the otherwise, it won't bring an end to series creator Hideo Kojima.
Some other Great Game Dev Blogs
Saturday, March 8th, 2008 Posted in Video Game Dev | No Comments »Most of the knowledge available to keen gamers about the gaming industry can be of a pretty low quality. This is because that knowledge is third or fourth hand. As a very minimum it has been “spun” by a marketing ...
Shadow of the Colossus’ controls are an exercise in art
Sunday, March 2nd, 2008 Posted in Video Game Dev | No Comments »The "videogames as art" movement is a funny thing. Artsy wooks like myself love to wax philosophic about the potential that games have in terms of narration or eliciting meaningful, emotional player responses. We laud innovative game designers for forcing ...