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Archive for the ‘Video Game Industry’ Category

Video Game Trends for 2011 and Beyond

Sunday, March 6th, 2011 Posted in Featured, Video Game Dev, Video Game Industry | 3 Comments »

The year 2011 could be quite an interesting year for the video game industry. 2010 gave us a sampling of what was on the minds of Sony, Microsoft and Nintendo and should carry forward into 2011 and beyond.

The Challenges of Motion Controls in Video Games

Monday, September 27th, 2010 Posted in Featured, Video Game Industry | 10 Comments »

When Nintendo entered the video game market with the Wii, it was obvious that the company wanted to offer a more accessible control scheme for gamers by offering motion controls. Instead of just directing analog sticks and pressing buttons, Nintendo ...

Peter Jackson Halo Project Revealed in Job Listing?

Monday, July 14th, 2008 Posted in Featured, Video Game News, Video Game Dev, Video Game Industry | 5 Comments »

We've been hearing tidbits here and there about Peter Jackson working with Microsoft to create a new Halo experience, but using the talent and direction from this great movie director. Well, looking through the Gamasutra Job Boards, we came across ...

Smears of War? 720p Gears 2 screens

Thursday, April 10th, 2008 Posted in Video Game Industry | 54 Comments »

The eagerly awaited Gears of War 2 footage was released last night to the delight of fans and gamers. What we saw was some great looking action with far more happening on screen than Gears 1. I was floored when ...

GTA4 Exclusive Xbox 360 Content: Why Retailers Don’t Care

Tuesday, April 8th, 2008 Posted in Video Game Industry | 26 Comments »

You might be noticing a lot more GTA4 adverts in flyers, websites, and stores of late. You can sometimes see GTA4 plastered on the front pages of some online stores, advertising the game. But I've noticed something. I'm not sure ...

Exciting Video Game Innovations Around the Corner

Saturday, March 8th, 2008 Posted in Featured, Video Game News, Video Game Industry | 2 Comments »

From time to time, gamers are treated with an evolutionary leap in game design. Or at the very least, a refinement that takes a genre to another level. With the power and innovation being showcased already through the PS3, Xbox ...

Kojima says “50GB BD Not Enough For MGS4

Sunday, March 2nd, 2008 Posted in Video Game Dev, Video Game Industry | 2 Comments »

In an exclusive interview with Hideo Kojima, the creator of Metal Gear Solid series, has made complains about 50GB BD not been sufficient. The Metal Gear Solid producer considers the Blu-Ray disc too small and that they had to make ...

Limited Version Of Home Soon?

Saturday, March 1st, 2008 Posted in Video Game News, Video Game Dev, Video Game Industry | No Comments »

We've just had word from our source that a limited version of Home will go live at Midnight on the 31st of March. The new branch of Home, separate from the closed beta, will be called 'Flat', be open for ...

GDC 2008: Deconstructing Drake’s Fortune

Thursday, February 28th, 2008 Posted in Video Game Dev, Video Game Industry | No Comments »

Game designer Richard Lemarchand recently gave would-be developers at GDC insights into creating a successful game Naughty Dog style. He started out with the nitty gritty facts: "Have healthy code," Lemarchand said because it makes the game development process smoother ...

BioWare founders: ‘We’re not done yet’

Wednesday, February 27th, 2008 Posted in Video Game Dev, Video Game Industry | No Comments »

Right after our demo of the PC version of Mass Effect, we had the chance to sit with BioWare founders Ray Muzyka and Greg Zeschuck for a quick catch-up on recent events. The two men were overjoyed to talk about ...